//==================================================================
//  Copyright (C) 2006  Davide Pasca
//
//  This library is free software; you can redistribute it and/or
//  modify it under the terms of the GNU Lesser General Public
//  License as published by the Free Software Foundation; either
//  version 2.1 of the License, or (at your option) any later version.
//
//  This library is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//  Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public
//  License along with this library; if not, write to the Free Software
//  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
//==================================================================
///
///
///
///
///
//==================================================================

#ifndef RENDM5D_MATE_H
#define RENDM5D_MATE_H

#include "m5d.h"
#include "rend_device.h"

//===============================================================================
namespace RendM5D {

//===============================================================================
class Material
{
	RendDevice						*_rdevicep;

public:
	PSYS::sync_ptr<M5D::Material>	_mmatep;

	//--------------------------------------------------------------
	Material( M5D::Material *mmatep, RendDevice *rdevicep );
	~Material();

	//--------------------------------------------------------------
	void		SelectMaterial();
};

//===============================================================================
};

#endif